SOCOM beta crumbles under demand
Sony apologise
Sony Computer Entertainment America have this weekend publicly apologised for the issues gamers have experienced attempting to participate in the SOCOM: U.S. Navy SEALs Confrontation public beta.
Frequent load issues, crashes, disconnections and more have become a problem because of high demand, with Sony's Seth Luisi stating that his team hope to have the beta up to speed by the end of the week.
"Due to overwhelming demand for the SOCOM: U.S. Navy SEALs Confrontation Public Beta, we are experiencing load related issues," he admitted.
"These issues are causing abnormal latency, disconnects, long load times, login errors and community features such as clans and stats not functioning correctly (or at all). We are doing everything we can to resolve these issues as quickly as possible and you should see some improvements progressively over the next couple of days. However, we do not expect to have the issues completely resolved until close to the end of next week."

Comments
good one sony
one thinks that they should of put a cap on player numbers like other betas do
really now, "cumbles"?
i been in beta since the 5th, disconnects, long load times & some lag...they will resolve these issues, that's what betas are for. i still managed to get some games in, idk if i'd use the term "cumbles"...
yer i could tell that when i was playing it. The loading times are so long i just gave up
Ya .... crumbles is not accurate at all. worked fine for me... for over 12 hours combined.
I've also been playing the beta since the 5th have noticed a few problems at least the log on doesnt fail as much as it used to the loading times of the game is a long wait but if they get all the problems sorted i think its going to be a good game. As a big fan of socom games i wasnt thinking that it would be up to much but i quite like it to be honest
the beta crashed? oh my! but seriously ppl we all knew something like this was gonna come. there were too many socom beta invites given out at 1 moment in time. and i dont know about u but when i got mine i instantly called up my friends and gave them my code for them 2 have. now think about it, if every1 did that were talking ten's of thousands possibly having access to the beta. If Slant Six was capable of withstanding half of that in just a "beta" that would have amazed me.
dua ta gjej gta 4 te luaj me te mejher
I would sooooo pay 50 dollars a year if it fixed all the problems of PSN
by the end of the week ? a month later the beta is running worse than ever... good job.