Spore and more set for iPhone
John Carmack and Team 17 also 'game'
Apple have this week unveiled plans to deliver games to their iPhone mobile. The giant hardware and software maker will provide game developers access to their development kits and APIs free of charge.
Steve Jobs, outspoken boss of Apple, announced the news in a conference yesterday afternoon.
Electronic Arts have signed-up to deliver Spore to the iPhone - the publisher are already making a Mac version of the game. Super Monkey Ball will also be delivered to the handset by Sega, with improved visuals promised.
Touch Fighter will be the iPhone's debut game - the handset functioning as a steering wheel enabling you to pilot a spaceship. Games will be sold via the App Store, Apple taking 30% of royalties, in returning for taking care of all sales and distribution.
id Software's John Carmack has also expressed interest in making iPhone games, the gaming supremo adding: "Just based on the blurbs, it looks very good - a simulator plus debugging on the native device is the best of both worlds, and a 70 per cent royalty deal for apps over iTunes is quite good."
"It is a potentially tremendous device for casual games," Worms makers Team 17 added at the news, hinting that their wiggly creations might also make it to Apple device.

Comments
I think seeing this game evolve on several more platforms will bring more users to it, and we'll see the game fly with popularity.